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How to create a creature for the big screen | 3D | Creative Bloq

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#1 Dulci


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Posted 19 May 2014 - 12:02 AM


My typical workflow when starting a piece is to begin in ZBrush and start sculpting right away. With tools like Dynamesh, it's so easy to just jump right in and start blocking out a character relatively quickly.


See it on Scoop.it, via Wolf and Dulci Hour Links


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